AI Insights · Timothy · July 2025
Top 5 Slime Games Performance in Bahrain Q2 2025
Explore the performance trends of the top slime games in Bahrain during Q2 2025, with insights on downloads and revenue from Sensor Tower.
In the second quarter of 2025, slime games continued to captivate audiences in Bahrain. Here's a closer look at the performance of the top five slime games on a unified platform, based on data from Sensor Tower.
Super Slime Simulator by Dramaton LTD showed fluctuating download numbers, starting at around 306 in early April and experiencing a significant rise to 300 by mid-June. The game maintained a steady presence, closing the quarter with 148 downloads.
Super Big Slime: Black Hole 3D from Supercent, Inc., had a modest start with 116 downloads, dipping slightly mid-quarter, but maintaining a consistent download rate of around 70 towards the end of June. Revenue for this app was minimal, peaking at $16 in the last week of June.
PlaySlime:Slime Simulator Game experienced a peak in weekly revenue of $158 in late April, followed by a gradual decline to $55 by the end of June. Downloads were steady, with notable spikes in early April and late June, each reaching around 97 downloads.
Bruno - My Talking Slime Pet by Dramaton LTD saw fluctuating download numbers, starting at 44 and peaking at 124 in early May. The game’s revenue was mostly negligible, with a brief peak of $29 in mid-June.
Lastly, My Talking Slimy: Slime Cat 3D from Pixeland LLC had a consistent download trend, with a peak of 115 downloads in late June. Revenue for this app showed a similar trend, peaking at $120 in early June.
These insights provide a snapshot of the current state of slime games in Bahrain, with more detailed analytics available through Sensor Tower.